
To begin with I drew out a simple linear format which then could later be developed with more detail if need be. I thought that this was an interesting concept as I would in all have about 5 different stages of development on my pin up woman, which would then give me a few examples to choose from.

After I had drew out the model I figured that I needed to increase the detail, but I wanted to build up to colour so it was then time to use a fine liner.

I carefully mapped around the image, alering certain sections to make the peice flow better.

After a good half hour of being worried sick about making a little mistake the boy was complete but the face wasn't which was were the major detail had to go, One mistake on the face and you have an ugly pin up woman.

I then started adding tone to body to give it some depth and a figure, which was an interesting proess as again I was crapping myself about making a little mistake.

Then I had finished the body and oversized packaging.

There were just a few areas in which I had to take photographs of in deeper development and areas I forgot to shade in, i.e. fingers, toes, shaded areas.

Then that was stage 3 complete, to recap stage one was the pencil stage two was the pen stage 3 is the tone, I had to then deicde wether to apply paint or pen to the piece for colour, not trusting myself or how the fine liners ink would react I chose pen.

The tone was interesing but I was not fully impressed with the outcome.

Ot at least I didn't think it was worthy of going on the product alone, perhaps a more detailed and tonned product?

Did I also mention I messed her nose up something rotten, which is one thing that put me of about it. But no worries as now I can take it on to illustrator and trace around the image to see how a CAD version of the pin up looks and to see how much detail and colour I can include to really make the image POP!

Overall I am pleased with the outcome in development so far.